D4 damage buckets spreadsheet. -therefore, for example, imbiber (+% to healthy enemies) is an OP glyph for sorc paragon board. D4 damage buckets spreadsheet

 
 -therefore, for example, imbiber (+% to healthy enemies) is an OP glyph for sorc paragon boardD4 damage buckets spreadsheet  doesn't matter how many you stack, whether it is 10 or 10,000

Blizzard removed Multistrike and Armor Penetration in WoW because having multiple damage buckets is dumb. ;. This guide for the Combo Point Rogue in Diablo 4 focuses on a post-campaign Endgame Flurry build that functions without too many Aspects, but becomes much more potent with the completed build! This guide is up-to-date for Season 2 and Patch 1. Active Skills. I don't want D4 to be D2, but there are good things in other ARPGs that they could and should learn from. An Item going from Breakpoint Tier 1 to 2. I guess I should say that it hasn’t been changed but there is a better understanding now. In Diablo 4, equipment can have 5 rarities, Common, Magic, Rare, Legendary, and Unique. After roughly a month i’m trying to put the whole experience you get when coming mostly blind to Diablo 4. How Does It Work? Click here to access the Damage Calculator Tool. 2. Weapon Damage * Main Stat * Critical Damage (If crit) * Vuln Damage (If vuln) * Everything else (Damage to poisoned targets + damage to frozen targets + etc…) Basically, the everything else category is. The passive skills. tldw : -damage +% to vulnerable and damage +% to healthy enemies are the best stats in the game regardless of class due to being in their own "bucket" so they are multipliers instead of additive. What are Damage Buckets. FearlessTruth-Teller • 1 mo. #Diablo4 #Damage #Mechanics #DiabloPartner Before Diablo 4's launch many people spend their time theorycrafting the best builds possible. Base damage is the damage you deal when you hit something or cast an ability. Here's a useful tool to calculate your estimated damage in Diablo 4, made by d4ut. If it is not vulnerable, then 750 dmg (losing the x1. It also includes the introduction of the Paragon Board, a major end-game progression system. I think I'm following pretty well, but I do have a couple of. They are mostly situational. For DD, it's just whatever damage is being applied, and it's applied once (i. Stat 2. For DOT (or DoT. The affixes are. 015 – 0. Link to calculator. if the number is the same, multiplicative increases are never worse than additive. It really depends on how many effects/buffs/monster debuffs are stacked up. For every 10 points in your main stat, you gain a 1% damage increase. are all put into the same "bucket", so these damage modifiers are considered Additive rather than Multiplicative and do not provide an equivalent amount of increased damage. In Diablo 4 there are a lot of stats you can get from items, passives and even skills. Damage Buckets. Fury Generate: 4. Blood Orbs: This Necromancer specific resource gives us great options for replenishing Life, Essence and even. A Sorcerer deals Cold, Lightning, and Fire damage with ranged attacks. October 11, 2023. Damage = (Base Weapon Damage * +%skill damage) * [Main Stat * ∑(Crit Damage) * ∑(Additive Bucket) * Vulnerable * (Product total of Global Multipliers)] + Overpower ^ This is not “Exactly” correct, there’s subtle differences in how it’s actually calculated, but the subtle differences won’t make a difference when deciding one stat. Since people don’t understand basic scaling. It falls into that bucket with the +Damage Mod. Here are the core features of the class:At maximum points, Penetrating Shot deals 133% of your base damage, and has a 80% total Lucky Hit Chance. I believe the 30% stat gain is attack speed, critical chance, main stats, health, fortify, armor, resist, aka main stats only. Adding core damage +30% is only a 7. Diablo 4 is designed for a more casual player base, part of it doesn't follow guides or create spreadsheets. I just got a weapon and I wonder why “Damage to Close/Slowed/Crowd Controlled” roll so much higher than for example “Damage to. g. Fire a. 5mil. This enables in-game indicators on certain effects that show whether a modifier is additive [+] or multiplicative [x]. , sword 1 with frenzy vs sword 2 with frenzy). goldeneye-1983 May 29, 2023, 8:40pm 10. Normally you have to go for firenbolt enchament to access. As far as I'm aware, only Kalli, Shuro. Here I present a spreadsheet containing detailed calculations for Act 2 Might Merc in various setups. 68%! Example of the new feature with dynamic stats comparison for. Spreadsheet: This video explains errors in my prior dama. The main additive bucket that contains everything, and one multiplier bucket, that being the crit damage bonus. TLDR, the goal in Diablo 4 is to stop doing this: And instead, do this: In this article, we’ll help. And because Frost nova have low range you have to go for Close damage. The key is to distribute your bonuses across each bucket, rather than overfilling just one. Main Stat Crit Damage Vulnerability Damage versus/to All Damage stats are 1 bucket. The exact buckets shown in the video are based on outdated info. Imagine you possess +100% Diablo 4 damage to close enemies and +100% Damage with Fire Skill. Imbiber isn’t used in end game sorc builds generally because it’s additive damage and why get additive damage when you can get more vulnerable damage. e. Example 2: Damage Modifiers from Different Buckets. This is a table for relative increase in dmg based your current stats, I’ve included the spreadsheet for those that want to look up their exact heart stats. Head for Options → Gameplay → Enable ”Advanced Tooltip Information”. and my guy is literally maxing his. 5% attack speed with a range of [1. so i watched latest rhyker video about how exactly multiplier damages work and i still dont get it after watching it for example i got a ring with mods. Nicsnock-1787. Why damage buckets exist? Discussion. I have 1245 Strength. 01 – 0. A more typical concept of damage layering looks like this: Base. Let me know if anyone has any questions. 99 at GameStop. These will multiply against each other 50 x 50 = 2,500 If they were within the same bucket the damage would simply be added. The plus side here is the damage formula is now complete. Armor and Jewelry Passives. If your target is slowed and you have 25% bonus vs slowed you'd do a total of 150 damage. Here is my example I am using to try to understand this, if the premise is wrong, please let me know. Basic Stats in Diablo 4 has been simplified to four basic categories: Core Stats, Offensive, Defensive, and Utility. 67 RPS = 213. The sheet is filled with my character as an example. This is because 'crit damage' is in a different bucket than 'core skills'. ) $1:. A stacking modifier would result in (base * additive modifier) = result. Assuming you can get same reduction type on maximum four equipment pieces. 75] (crit damage) = 3. How damage is calculated in Diablo IV is also receiving an overhaul. At the maximum level and with all the Renown gathered, players will have 58 skill points to invest. Forceful Arrow. New comments cannot be posted and votes cannot be cast. Stat 2. Or why as a sorc I get more resists from the armor rating more than an actual resist stat. The first box (from left to right) is for the total. instead of adding another multiplier to a bucket and bringing that 2 to a 2. I am currently looking for some insightful assistance on damage and just overall betterment of my self. 92 * [1+ 0. These changes, which were discussed in the Diablo campfire chat, have left many players confused. You’ve created a system where everything is dumped into one “bucket” as some like to call it. They are by far the least mobile class and have very few options for defense/unstoppable. Rings. Sorcerer. The Barbarian has multiple movement skills and various ways to boost their base Movement Speed both actively and passively. I was only getting white tiered weapons in the shooting range. Beyond that, anything that isn't rolling as big a die as possible for damage is disadvantaged. The minions. Im noticing that damage reduction only comes into effect when you take a hit while already injured. 3/3 ;. Rogue. Head for Options → Gameplay → Enable ”Advanced Tooltip Information”. 1. To put it simply, a stat range increase from Item Power 120 to 125 (via a new drop or upgrade at the Blacksmith) could be 1%, but from Item Power 148 to 151, it might be a huge 7%. Step 3: Open Your Word Document and Paste the Selected Cells or Chart. However, the physical damage only applies to physical damage. All of the spreadsheets I come across or are send to me will be uploaded as . Overpower deals bonus damage based on the sum of your current Life plus your Fortified Life. It will tell you the name of the Aspect + where it can be slotted. So assuming 200% crit damage bonus: Your core skill damage would be 1 * [1+2] (crit damage) = 3 The poison damage added on top of it would be 1. As per the D4 sorcerer subreddit discord, the current damage buckets are looking like: Vulnerable Crit Damage Main statDamage to chilled, or slowed, or frozen all do more damage than crowd controlled enemies since crowd control is generalized. You can use this stat when the odds are with you to finish off hordes of elites or a powerful boss. Moxsy aims to clarify how these changes will work and how they will impact character building and damage output. Army of the Dead; Damage increased from 30% to 45%. in terms of item stats, I wouldn't have minded if the game was more Diablo 2. Codex of Power serves as a valuable repository of knowledge, providing a curated selection of Diablo 4 Aspects that can be imprinted onto your Equipment:. 99 at GameStop. Plan and share your D4 builds with our complete Diablo 4 Build Planner Calculator. 0) Blizzard made massive changes to Season 2 in Diablo 4, including buffs for each class and changes to two damage buckets: critical and. As per the D4 sorcerer subreddit discord, the current damage buckets are looking like: Vulnerable Crit Damage Main statDamage to chilled, or slowed, or frozen all do more damage than crowd controlled enemies since crowd control is generalized. -therefore, for example, imbiber (+% to healthy enemies) is an OP glyph for sorc paragon board. Diablo 4 damage is a more complex beast than it might initially seem. Keep in mind my MS Excel skills top out at writing text and. Unleash a rapid flurry of blows, dealing 30% damage with each pair of hits. All Damage modifier rolls are now combined into one bucket. This can also be used to get affixes that your class can't normally get like "+Damage with Dual-Wielded Weapons" or "+Damage with Skill that swap Weapons" from Rogue on your barb or "+Lucky Hit Chance. The Foundation of Damage: Unveiling the Weapon and Skill Damage Buckets in Diablo 4″ The bedrock of damage calculation in. . A) 10*20* (1+2+3+4) = 2000. This looks like a nerf at first glance but with changes to. You can get your sheet dps (or pretty close, accounting for a few rounding errors) by filling out the average damage section. 5% poison damage over 4 seconds — or 50% over 5. Demyan the Occultist is an important NPC found in Kyovashad that allows players to imprint and extract Legendary Aspects, enchant items to change affixes, and craft or salvage sigils. 5 times as much damage as. Bone Spear damage is borderline broken. Here's a useful tool to calculate your estimated damage in Diablo 4, made by d4ut. :) Hello D4 community. This is because 'crit damage' is in a different bucket than 'core skills'. Peace out. So mods with flat damage could have deceptive value. “Damage Buckets” refers to damage that comes from different sources or effects. Below, you can see. Below we'll be breaking down how the new armor system will be working in Diablo 4. And since all the damage values inside a bucket are just added with each other, the order inside the buckets doesn’t matter either. +X% Damage. It will equal out to an additive 50% modifier. How does this work when you upgrade a weapon by say, +10% Vulnerable Damage? For example, if I have +50% Vulnerable damage and add 10%, would that be less of an increase in damage compared to going from +20% to +30% Critical. Your total damage is computed as 10,000 * (1 + 0. Hewed Flesh. I will let you know if I can figure out what stats give what values but according to everything I have seen, damage buckets apply at 100% to all skills. This is the stagger bar. It is easy to deplete, so strategic use of skills to make sure you get the most magical bang for your resource use. 02 – 0. 10% dmg to distant enemies. Cap Crit chance at a certain %. Stat 4. Several build guides have core skill damage as the one to go for (bone spear) after crit damage. Thus you should always look-out for x% Damage multipliers rather than +% ones. 52 29 725 Heavy Bomb 4. In this case, your damage output would be amplified by a significant +300%. 1. This modifier is special as it seems not to be additive with other modifiers. Just turn off your damage numbers so you don’t get depressed. Diablo 4 offers players tons of new mechanics and interesting gameplay features, one in particular that many players are extremely interested to see is how the new armor system will function compared to Diablo 3. Vulnerable Damage. for example, Damage while Fortified and Damage when Close are in the same bucket. We set out on a journey to figure it all out. Target takes Burn DoT (damage over time). #1. Additive & Multiplicative in one Formula. Head for Options → Gameplay → Enable ”Advanced Tooltip Information”. Combo Points specialization heavily influences the playstyle of your build and the way your skill rotation works. “It’s bad and how to fix it” Topic. Buckets has to be the dumbest gaming term. Spreadsheet: This video explains errors in my prior dama. It is much quicker than a Xbow because the Xbow will not clear with penetrating shot if it does not crit (And the Xbow which I use for NM dungeons is practically a perfect roll 806 ilvl). By understanding how this works, you’ll be able to maximize your damage output by making sure which your numbers are multiplied more than added. . Learn one fundamental difference between D3 and D4 - > in D3 you need items for build to work and in D4 you need skills to. What are all the sorcerer damage buckets that exist? Ie base damage (times) elemental like lightning (times) crit damage (times) vulnerability, etc. 5% damage boost, but degrades % wise over time. Characters that dual-wield receive weapon damage from both weapon slots. First, launch Diablo 4 and access the in-game settings. Even just disabling your adblocker will help (it's only text and plain image ads I promise). 25 5 = 3. Been playing since launch, The game is ok. For sweaty nerds like us not knowing how damage works was intolerable. Diablo 4 database of skills, items, enemies, aspects, and more, to enhance guides and theorycraft builds. Damage buckets in Diablo 4 is a community term used to describe the different categories of damages in the game. 94 at Amazon $69. Weapon And Skill Damage. The damage value for projectiles seems to be how much damage each projectile does, so 32 damage per S gatling mk2 round, firing at an effective rate of 6. unlock Occultist by completing a dungeon that gives you a power in the Codex of Power. 47240]Try using the canvas renderer. In this Diablo 4 Druid leveling build we will focus predominantly on the. 2. In this deep dive, we’ll be covering how Teller 4 damage scoops work, which will also explain how damage exit in general functions. This is not the case in D4 and they need to have more in game help that explains how these numbers work. Including how it's affected by damage reduction,. Now, understand that there are 3 multiplicative damage modifiers in Diablo 4: [X] % Damage. These Buckets consist of Additive damage, Multiplicative Damage, Vulnerable, Critical Damage, and Attribute. Nightmare Dungeon Scaling in D4. Make barb alt. Skulls for Better Armor on Jewelery, as you will get swarmed easily. First, launch Diablo 4 and access the in-game settings. 2 we need to understand that any additional vulnerable damage adds to the additive damage bucket, due to item affix buffs to Vulnerable it will likely yield more damage than other additive damage affixes. 25% Vs cc and 25% Vs close will not equal out to a multiplicative modifier. 15. 12] Amulet, Chest Armor, Focus, Focus, Pants, Totem, Shield +[18. When OP procs, remove the "base hit" damage portion from the equation completely. The best PvE build for the Necromancer blends corpse generation with minions. Damage bucket updates. 99 at Best Buy $69. Lucky Luciano is back again with easily the most powerful Rogue build in the game. By Mr. Anyone got a damage bucket spreadsheet? After watching waddling ducks video on damage buckets and being necro I thought it would be pretty simple, but I am fucking up somewhere and not able to get to the end result of being able to compare one stat vs another like he does at the end of the video. xlsm" in Excel 2013. 92 * [1+ 0. The table on the left is % hit chance and the table on the right is damage, includes critical hits and another table for % hit and damage with advantage (below). Suprisingly, many of these hypothesis lack objective confirmation from either in-game testing or even from Blizzard. You can get your sheet dps (or pretty close, accounting for a few rounding errors) by filling out the average damage section. Here we update the D4 Season 2 Class Build Tier Lists and cover the best builds for Rogue, Barbarian, Necromancer, Sorcerer, and Druid! Diablo 4 Season 2 Best Builds Tier List For Each Class (1. Sounds like in this game you have to hit bonuses in every bucket over specializing in just one area (like lightning only or crit only) And (while healthy) might be it's own bucket. Multiplicative Damage Bucket Sources. Overpower damage is the damage you dealt that scaled with the Overpower damage stat. 47240] [1. The key is to distribute your bonuses across each bucket, rather than overfilling just one. Those two dont align! for example: mobalytics one have many more buckets. . 2 vuln multiplier * other multipliers from aspects / paragon. Like even a 1990s fps game that has a double damage pickup and double damage headshots needs to decide if both means 300 (get an extra 100% damage twice) or 400% (double it then. Damage Buckets in Patch 1. Diablo 4 items have 3 tiers of affixes: Regular affixes: found on items of all rarities, except Normal ( 0 affixes); account for the vast majority of affixes found on items. Plan and share your D4 builds with our complete Diablo 4 Build Planner Calculator. show each bucket and the additive and multiplicative bonuses inside each bucket. Hopefully it’s well received as the last. Keep a link to the master for updated versions. So, I. Most damage affixes like, for example, +% Damage versus Close Enemies or +% Fire Damage, are put into the same "Big Additive Damage Bucket". 2 + 0. I begin from a clean spreadsheet using the Clear Palyer Data "Clear" button. Players can get D4 Legendary Aspects through two paths:. Scoot. Now, understand that. Other damage boosts too, so it wouldn’t be. No, the complexity is superficial. Spoiler: Damage Buckets. A third additive modifier like that would make it 250 which is a 25% increase. There is a thing that is the shadow realm, kind of another dimension, that the rogue can phase in and out. D4Planner is a tool to help you plan and share your Diablo IV character builds, and discover powerful builds created by others. If you have 1000 base damage, each additive modifier is only going to calculate based off of that 1000 base damage. Bonus: +5% at 250 Willpower. KFC inspired idea of "damage buckets". Enemies need to be frozen for Ice Shards to reach its full damage potential, boosted by numerous legendary mods that further enhance the effects of spells. Sceau de dégâts (Damage Buckets) Certains types de dégâts sont regroupés dans un même sceau. Previously undiscovered interaction. Introduction Strengths Weakness Equipment The Sorcerer…. Here are the passive buffs and skills you should pick up in this Rogue build. If you can keep your berserk rolling then you can chain multiple WoTB together and get a massive spike to damage. The [+] ‘s are in one, the [x]’s are in another, and crit is in another. tldw : -damage +% to vulnerable and damage +% to healthy enemies are the best stats in the game regardless of class due to being in their own "bucket" so they are multipliers instead of additive. So you were hitting for 200 damage, but the targets had like 120-170 armor. The aspect on your gloves should be on your amulet, this will add 50% more damage to your ice spikes. Diablo IV does not use the distinction that POE does between "more" and. The first box (from left to right) is for the total bonus. 6x times improvement!!. Their use of the arcane and magic offers them plenty of utility and damage to make a strong caster playstyle. Builds. . Actually no. Once you do this it will automatically calculate your sheet DPS and use the calculated value throuhgout the spreadsheet. Having different crit affixes like crit w bones, crit w imbued, crit to cc, crit to frozen or anything with the word crit in it is just as. Berserk is…like a bucket expander. 5) = 90,000 I'm going to post this in another thread to get verification Edit* For further clarification this is with the assumption that you do not have bonus to core skill damage in the first place. On this page, you can find all the information related to Status Ailments, Character Stats, etc. In the advanced skill tooltip ( a setting you need to check in the menu ), you can see a percentage next to the damage number. This guide goes through all the AoE damage and healing spells, noting how many targets each of these abilities can hit in the Shadowlands expansion. 5]% Basic Skill Damage. Cooldown reduced from 90 to 70 seconds. I don’t want to have to pull out a spreadsheet to figure out damage buckets, or wonder why resists are all screwed up now because they are multiplicative instead of additive even though they are using the + instead of the x symbol in their descriptions. Warrior, Hunter, Rogue; Blood Fury - Increases melee attack power by 6 and your damage and healing from spells and effects by up to 5, but reduces healing. Pulverize druid is a good example of that, somee guides recommend investing into distant damage, while others only recommend investing in generic damage. Going into Shadowlands, many new spells are receiving a hard-target cap, limiting the AoE damage capability of certain classes. errorContainer { background-color: #FFF; color: #0F1419; max-width. 0: Mobile Support: Access your damage calculations on the go! Our tool now offers seamless mobile support, allowing you to fine-tune your damage potential wherever you are. There are actually a lot more than five buckets. On October 10th, the developers had a live stream that explained the changes to Critical Strike Damage and Vulnerable Damage. Additive Bonuses. Starting Stats for Each Class in Diablo 4 Diablo 4 Barbarians begin with 10 Strength, 8 Dexterity, 7 Intelligence. E. Sorc has a +20% mastery skill area glyph, that increases Mastery skill damage by 14,4% damage at rank 20, for every 5int within range (of which, the max glyph node position i could find has 75 int in it's radius, meaning +216% mastery skill damage). 1% Healing Received, and +0. These stats or buckets can be added together in their own bucket for higher damage output. Honestly, there was a great video that went into detail with damage buckets and that honestly just simplified things down for me: x%dmg (aspects / buffs / global modifiers). Spreadsheets Detailing Each Classes Skills that Apply Status effects. Contribute. Damage buckets have been changed. Grizzly Rage even in Werewolf builds just feels much more impactful with the Dire Wolf Aspect turning you into a Dire Werewolf, giving you the Damage bonus, Crit Damage, Life on Kill and movement speed. There are still too many people following and. From the patch notes: overpower attacks now deal UP TO x50%, critical strikes now ALWAYSALWAYS. A chair inflicts d6 damage but is smashed and rendered unusable after dealing damage. In this article, we’ve gathered all the Diablo 4 gear affixes and organized them by gear type and class. This is a follow-up video to "I guarantee you're slee. Video here. This (I hope) represents taking 2% more crit damage vs 2% more random additive. Pleasing to look at but I'm not sure about satisfying to use between the cast time and the arrows falling it feels VERY slow compared to how fast paced rogue usually is. Posted by. Summary. Min/maxing to get most out of your build. errorContainer { background-color: #FFF; color: #0F1419; max-width. Shots_an_Giggles • 2 mo. How damage is calculated in Diablo IV is also receiving an overhaul. All Damage Buckets in Diablo 4. You simply use Flay. so i watched latest rhyker video about how exactly multiplier damages work and i still dont get it after watching it for example i got a ring with mods. Item Power; 0 [0. Speed is your attack,. Aspect of Elements (Generic Offensive Aspect): Gain 20-30% (additive damage) [+] increased damage to a set of damage types for 7 seconds. For almost all cases, use the "Normal PvE" columns. In Diablo 4, damage buckets encompass various categories and factors that contribute to the overall damage calculation, and understanding and optimizing these buckets can greatly enhance players' damage output and effectiveness in combat. This is because these stats were previously calculated as part of separate damage buckets that were fully multiplicative when combined with other damage bonuses. Key Features of our Diablo 4 Damage Calculator Tool v1. Stay a while and listen as I go through this new helpful tool to help you easily calculate your damage in Diablo 4 and determine how to optimize your affixes. The original idea for the build was to create a character with a focus on very fast clear speed that would also deal high single target damage for very quick dungeon farming. New comments cannot be posted and votes cannot be cast. Kanon breaks down a crucial system in Diablo 4 that will help boost your overall damage exponentially. Here is my example I am using to try to understand this, if the premise is wrong, please let me know. 2 changes to high heavens while chanting a blizzard gospel gives me little hope. Either from skills or such. Araii-2769 June 22, 2023, 11:59am #1. 2), which equals 14,000. Its the same thing with defenses like damage reduction. Rename the stat vulnerability effectiveness and adjust items and effects to reflect its impact. This status effect increases the damage you deal to Injured enemies sitting below 35% of their maximum life. There's. Your total damage is computed as 10,000 * (1 + 0. The second is for half your level, rounded down. 66 seconds with a certain glyph, is quite a lot in itself. For a melee focused rogue you always want to use a Xbow. theevilyouknow • 1 mo. e. Command - Damage dealt by Hunter and Warlock pets increased by 5%. the solution would be to express these buckets on the character info panel. The only additive aspects on defense would come from the same source (like an ability that can be upgraded). In the end, 99% of damage buckets are multipliers and that is simple math. This encourages stacking more of your main stat to amplify your damage. The problems are a completele different topic. Fixing resistances is obviously a good change so long as they provide sufficient defense. Archived post. Baseline Selection: Within the Codex of Power, you will find a range of pre. Thorns can roll on Chests, Pants, Amulets, and Shields, and you can also boost your Thorns with certain skills and passives. Awesome, I thought. Diablo 4 Rogue Eldritch Bounty Paragon board. 68%! Example of the new feature with dynamic stats comparison for most of the Damage bucket list multipliers in D4, with allocation to add your OWN class specific multipliers too! This guide will explain and demonstrate the new damage bucket system in Diablo 4's new season, Season of Blood. Damage = (Base Weapon Damage * +%skill damage) * [Main Stat * ∑(Crit Damage) * ∑(Additive Bucket) * Vulnerable * (Product total of Global Multipliers)] + Overpower ^ This is not “Exactly” correct, there’s subtle differences in how it’s actually calculated, but the subtle differences won’t make a difference when deciding one stat. If anyone has more Aspects to add, go to the occultist, put the item with the aspect in the extractor and hover over the Aspect without extracting it. Generates a shield around the target that absorbs damage from all sources up to a specified amount. Grim Harvest. Divine damage. Damage Calculation Overhaul — MisterMenPlays. I understand the different affixes that go into each bucket, but is the goal for high damage to have one of these affixes in a different bucket for each piece of gear? Obviously only affixes that compliment your build, but is that what I should be trying to do? Vote. Having 25% in 5 buckets (1. I prefer d2>d3-4 all day. xlsx)<style> body { -ms-overflow-style: scrollbar; overflow-y: scroll; overscroll-behavior-y: none; } . It will tell you the name of the Aspect + where it can be slotted. Resists and lucky hit are the odd men out as they don't reflect the true values. Diablo 4 Bone Spear Build: Paragon & Glyphs¶ Starter: Exploit when you get to 50, but you can swap it out later for Blood-Drinker. This build breaks away from the commonly followed idea of. Anyhow, thank you again for. 3/3 ; Gives all of your damage a chance to spawn a Corpse at the target's location. BumbleBee-2961 June 4, 2023, 9:36am #1. Yes they are. +126 Intelligence (12. Damage reduction against close or distant have a higher value than general damage reduction. Calculate the most optimized gear to deal enormus amounts of damage to sanctuary's devil forces! Create, share or find builds for your favorite class. How Diablo 4 Damage Buckets Multiply DPS (video + proof of testing) Guide. 085] 780 [0. Additive Bonuses. B) 10*22* (1+3+4) = 1760.